Retelling a popular story is never a waste of time. It is in the rereading and retelling of stories that they are kept alive, and the reinterpretations revitalise the original. In The Digital Pilgrims, I set out to portray the travellers in Chaucer’s Canterbury Tales in another, very different, setting. And we do not retell […]
Tag: video
Are the limits on machinima relevant today?
Linden Lab has long granted licenses to Second Life residents for the taking of snapshots and machinima, reflecting how Second Life was established as a user created space that encouraged creativity and content reuse. In many other games, where they were created by teams of developers, the making of machinima was contested as a breach […]
Making a Symphony for a Lost King
This time I thought I’d talk a bit about the process of putting together a machinima, using the example of my latest, Symphony for a Lost King. The program I use is Lightworks. It’s available on a two week renewable free licence. The limitations compared to the full price version is just in the output […]
From Supernova to Edward Thomas
It’s been a long gap since my last post, though nothing like the 99 years between Supernova2016 and the poet Edward Thomas… A video of mine will be shown as part of Denver Digerati‘s Supernova Festival on the 24th September. It will premiere there and go online at about the same time. It is another […]
Running to Blue Jazz
Creativity goes through phases and at the moment mine is very much around video and the blog is being a bit neglected. Video content is becoming increasingly in marketing, so there’s a bit of a connection with real life and it’s also partly a question of time. And it’s also about the flow of ideas, […]