My manifesto for video art

If there is something that I do, it is video art. Art that works at the breakdown of the aesthetic and the visual and audible. It is not predictable, planned, or perfect. It’s not constructed for perfection, even if the editing is tightly woven. It relishes the oddities and the exceptional in found material, and […]

Arkheim Asylum - Tizzy Canucci

Are the limits on machinima relevant today?

Linden Lab has long granted licenses to Second Life residents for the taking of snapshots and machinima, reflecting how Second Life was established as a user created space that encouraged creativity and content reuse. In many other games, where they were created by teams of developers, the making of machinima was contested as a breach […]