Sound Living
This the first video I have made for a while, following my enforced break from online activity. The choice took more time to make than… Read More »Sound Living
This the first video I have made for a while, following my enforced break from online activity. The choice took more time to make than… Read More »Sound Living
Insilico is closing. I’d long wanted to make a machinima there but I couldn’t get an idea that didn’t seem clichéd. I felt the need… Read More »Curiosity, Dystopia and Insilico
Creativity goes through phases and at the moment mine is very much around video and the blog is being a bit neglected. Video content is… Read More »Running to Blue Jazz
At the end of the last week, an idea came together for another machinima, this time located in Furillen in Second Life. A bleak, open… Read More »Furillen: ‘The Constant Falling’
Furillen: “An island off the northeast coast of Sweden. Once a limestone factory, now a hotel. Remote, bleak, beautiful”. So it says in the information… Read More »Furillen
‘Why the Film Look matters in the Digital Age’ was an article published by RedShark on their website recently. The fascinating aspect of articles about… Read More »Art at the limits of technology
Early morning mist hangs – Peatonville Bay from Tizzy Canucci on Vimeo. In the last post, I wrote about the two ends of Second Life,… Read More »Peatonville Bay
Baby’s Ear is the latest creation from Neva Crystall. There are now only two days left to enjoy it before the fortnight window closes. I… Read More »Baby’s Ear from Neva Crystall
‘If this was real life, those gulls would rise as I approached them’, I thought to myself with a feeling of disappointment, as I walked… Read More »Coastal Light and Rising Gulls
I’m looking at ‘Sacrifice’ by Osferatus Haven, at Morpheus. It’s a set piece diorama; flickering flames, but otherwise it’s a static installation. A couple of… Read More »Mortality, the Dead and Not-dead of Virtual Worlds