At the current installation on the Delicatessen art sim, Meilo Minotaur asks visitors to Tell Me a Story. All the characters on the island have corresponding avatars one can pick up by the entry point. They do not have names. The scenes are separate. So how are they linked? This is the starting point. In my […]
Tag: machinima
Mixed Realism in the Future City
Mixed realism in a future city. Archive footage and virtual world meet across time in urban space. In this machinima, I recorded some of Cica Ghost’s latest installation in Second Life, Future, and overlaid it with The City, a film from the FDR Presidential Archive on the future of the American city made in 1939. […]
The Digital Pilgrims: Rediscovery and Reinvention
Retelling a popular story is never a waste of time. It is in the rereading and retelling of stories that they are kept alive, and the reinterpretations revitalise the original. In The Digital Pilgrims, I set out to portray the travellers in Chaucer’s Canterbury Tales in another, very different, setting. And we do not retell […]
Are the limits on machinima relevant today?
Linden Lab has long granted licenses to Second Life residents for the taking of snapshots and machinima, reflecting how Second Life was established as a user created space that encouraged creativity and content reuse. In many other games, where they were created by teams of developers, the making of machinima was contested as a breach […]
Curiosity, Dystopia and Insilico
Insilico is closing. I’d long wanted to make a machinima there but I couldn’t get an idea that didn’t seem clichéd. I felt the need to do something to record the sense of place, and not simply to make a travel documentary. I wanted to extend the ideas and portrayal of dystopia within Insilico to […]
Making a Symphony for a Lost King
This time I thought I’d talk a bit about the process of putting together a machinima, using the example of my latest, Symphony for a Lost King. The program I use is Lightworks. It’s available on a two week renewable free licence. The limitations compared to the full price version is just in the output […]