I’m delighted that my interview for Women CineMakers has now been published in their Special Edition on Independent Cinema, Documentary, Dance Video, Experimental cinema and Video art (Women CineMakers vol. 11). The interview starts on page 52. The magazine also features the work of Glasz DeCuir, who also works in (or out of) Second Life. […]
Category: Video and Music
Showing or Telling?
At the current installation on the Delicatessen art sim, Meilo Minotaur asks visitors to Tell Me a Story. All the characters on the island have corresponding avatars one can pick up by the entry point. They do not have names. The scenes are separate. So how are they linked? This is the starting point. In my […]
Interface at neogallery23, Bolton
Two of my works will be showing as part of the neo: artists’ ‘Interface’ exhibition in their amazingly good exhibition space in Market Place Shopping Centre in Bolton. The opening preview (all welcome) is on Saturday 31st March, 2 – 4pm, then it runs to 20th May, open Thursday-Sunday from 11am-5pm. Admission is free and […]
Mixed Realism in the Future City
Mixed realism in a future city. Archive footage and virtual world meet across time in urban space. In this machinima, I recorded some of Cica Ghost’s latest installation in Second Life, Future, and overlaid it with The City, a film from the FDR Presidential Archive on the future of the American city made in 1939. […]
The Digital Pilgrims: Rediscovery and Reinvention
Retelling a popular story is never a waste of time. It is in the rereading and retelling of stories that they are kept alive, and the reinterpretations revitalise the original. In The Digital Pilgrims, I set out to portray the travellers in Chaucer’s Canterbury Tales in another, very different, setting. And we do not retell […]
Are the limits on machinima relevant today?
Linden Lab has long granted licenses to Second Life residents for the taking of snapshots and machinima, reflecting how Second Life was established as a user created space that encouraged creativity and content reuse. In many other games, where they were created by teams of developers, the making of machinima was contested as a breach […]
White, grey and indigo
Making the video Artistic ideas always have inspiration from somewhere, but sometimes the inspiration is more simple and direct than others. In this case, it was a visit to an exhibition put together by a friend, Indigo Claire. I arrived thinking I was too late for the opening, but I’d misread and I was a […]