Why am I wearing headphones? Am I the kind of girl who goes into a concert and doesn’t listen to the music? I have the answer here…
Category: Second Life
Articles about Second Life, many including the photography of Tizzy Canucci.
The photographer subculture inside Fallout, GTA and Left 4 Dead
The rise of in-game photography has left people asking: when is a screenshot a photograph and is it ever art? Source: The photographer subculture inside Fallout, GTA and Left 4 Dead This is a piece written by Richard Moss, after an interview with me about why I create images in Second Life. I do not […]
Coastal Light and Rising Gulls
‘If this was real life, those gulls would rise as I approached them’, I thought to myself with a feeling of disappointment, as I walked across the sands. At that moment, I’m surrounded by gulls. I’m surprised and delighted. No art or modelling process can capture everything; it’s about capturing the most important things. And […]
Virtual Existence, Gender and Embodiment
This week there was a story on Motherboard entitled ‘Avatar IRL’, by Cecilia D’Anastasio, about a transwoman, Veronica Sidwell. Following her experiences in Second Life, Veronica decided to transition in real life. Below the article lies the tagline: ‘Goodbye, Meatbags is a series on Motherboard about the waning relevance of the human physical form’. Why […]
The Ordinariness of being Online
The Rituals of Relationships, and the Ordinariness of being Online In this post, I’m looking at a couple of quotes that made me think about how relationships online and offline compare. The first is by the writer, Daniel Blythe: The problem for the contemporary writer is that virtual life is not set aside from the […]
Dens and Doors
Book of the Week a couple of weeks ago on Radio 4 was from Landmarks by Robert Macfarlane, and Friday’s edition drew from the chapter on children. It told about Deb Wilenski’s experiences with children who were given the chance to freely explore the natural world. It struck me that the two predominant features that […]
A Tale of Two Openings
This post has an addendum responding to comments by Bryn Oh on her blog made during June. In response I staged an art intervention on Lobby Cam, which seemed appropriate in the circumstances. Bryn Oh opened her new exhibition on Immersiva today, Lobby Cam. I remember her once talking about how Second Life art was […]
Computer Games and the Village Myth
Start the Week, a programme on BBC Radio 4 staged an interesting conversation on Monday (now on iplayer 1) based around a book by Susan Pinker; The Village Effect: Why Face-to-Face Contact Matters 2. In it, she argues that social isolation – measured in absolute terms and not how people perceive their own position – […]
Mortality, the Dead and Not-dead of Virtual Worlds
I’m looking at ‘Sacrifice’ by Osferatus Haven, at Morpheus. It’s a set piece diorama; flickering flames, but otherwise it’s a static installation. A couple of blood-lusty creatures face each other while desperate hands reach up from the ground and corpses lie round and about. By coincidence, I’d come across a journal article1 a little earlier […]
Dream Worlds
‘All our language is composed of brief little dreams; and the wonderful thing is that we sometimes make of them strangely accurate and marvelously reasonable thoughts. . . ‘What should we be without the help of that which does not exist? Very little. . . . ‘And our unoccupied minds would languish if fables, mistaken […]