I’ve spent quite a bit of time recently looking at the Linden Endowment for the Arts (LEA) sims, but a couple of nights ago I moved off them and headed towards Black Basalt Beach and L’Arc-en-Ciel. I also recently came across a chapter in a book called ‘The Technology of Enchantment and the Enchantment of […]
Category: Representation & modelling
Borderlands
Last year I wrote a blog post about Three Waterworlds, in terms of their place as liminal areas or borderlands in human imagination. So, I was very interested to see that this same topic was being explored on LEA24 in Second Life. Here, the artist, Lemonodo Oh, has used tiles of google maps to create […]
Digital Art: Abstract? Representational?
It’s an interesting quandary. What is at the root of digital art that comes out of virtual worlds? Part of what I like about photographing (or image capturing – that debate’s for another day) virtual worlds is the time spent looking. The mindful approach I talked about in my last post. I went along to […]
Modelmaking and virtual worlds
The River Wyvern, a photo by Tizzy Canucci. Goatswood is a representation of a Victorian village in rural England, somewhere in the Midlands, loosely based in appearance on Castle Combe in Wiltshire. It is a role play sim, but visitors can obtain a three day pass at Mortchester ticket office. The landing point is at […]