Furillen was unusual – it sprang up and disappeared in a very short time. There was no fanfare for closure, and no time for a reprieve. And that was right. Gertrude Jekyll, the great garden designer of the early 20th century, never wanted her gardens preserved. Without the gardener, the garden ceased to be a […]
Tag: representation
Furillen
Furillen: “An island off the northeast coast of Sweden. Once a limestone factory, now a hotel. Remote, bleak, beautiful”. So it says in the information ‘about land’. And so it is. Furillen is based on a real place. If you want to find out more, these are links to [the hotel webpage has now gone] […]
Peatonville Bay
Early morning mist hangs – Peatonville Bay from Tizzy Canucci on Vimeo. In the last post, I wrote about the two ends of Second Life, representation and escaping the material constraints of the real world. And having covered one end, I come across a sim that exemplifies the other. Peatonville Bay is currently open for […]
Glitch and Overlay: Em Hotep
Em hotep from Tizzy Canucci on Vimeo. An exercise in glitch and overlay. For me, Second Life has two main creative positions, both of which are equally valid. The first models the real world, representing it in realistic, or stylised, ways. The second goes out to achieve things that are not possible with the material […]
Mortality, the Dead and Not-dead of Virtual Worlds
I’m looking at ‘Sacrifice’ by Osferatus Haven, at Morpheus. It’s a set piece diorama; flickering flames, but otherwise it’s a static installation. A couple of blood-lusty creatures face each other while desperate hands reach up from the ground and corpses lie round and about. By coincidence, I’d come across a journal article1 a little earlier […]