Centred on the artist as avatar, she builds, breaks down, gestures, cries, dissolves. Colour passes over her monochromatic existence. At all times somebody and nobody. An exercise in the minimal. I don’t want to produce perfect art. I want to explore. Predictable, maybe sometimes, because retrying always has some predictability. But not one style. Routine […]
Category: Art
The Art of Music
When I do video art, I begin with a pile of visuals that have fascinated me. Then I go and look for music, not with an obvious intention, but with an idea, which grows with the right music. This connects with a long interest in music, spanning contemporary music, back through jazz and blues, folk, […]
Time for the Osprey
It has been a strange time. So little happening for so long, then many things following close to each other. So, as Supernova Digital Animation Festival concludes in Denver on 30 September, I’m looking forward to another, shorter, festival during October. Flames Tear the Soul has been selected for the Osprey Short Film Awards. It […]
Sixth Supernova
Running a bit behind time on this one. But I finished work yesterday with one job, and start another next week – the mundane realities of life getting in the way. This year I had two machinima/ video art pieces selected for Supernova. I’ll start with the second. The Blue and the Jubilant I wrote […]
Art meets science, archive film meets virtual world
Selected for another event, this time for my video art/ machinima, Breaking Ice: a 70-Year Story. It’s a work I really like, combining archive film with Second Life material. The style of presentation is sometimes called an audiovisual essay. It explores how our view of the Arctic has both changed and stayed the same over […]
A Trio of Things
One My printmaking is featured in the current edition of Pressing Matters, a superb magazine on the subject. It always includes an fascinating range of work and interesting interviews with printmakers. As you can see, I am once again showing how I bridge virtual and actual spaces – of how reality and imagination constantly work […]
Supernova, the 2021 festival
Denver Digerati have been promoting their 2021 Supernova animation festival, with one of its early clips recognised my presence there – for five years now. This included being in the competition in 2019 – first time for a work created out of Second Life. They did a great edit for Instagram, but Instagram don’t like […]
And passengers paid a station agent…
In this small clip of the full version of my machinima/video art, And passengers paid a station agent on Vimeo, the man doing the voice over says; “And passengers paid a station agent who pushed a plunger to unlock a gate to let them in”. Once again, I’m (re)mixing archive and virtual world film, to […]